Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo) | |
Release date | June 25, 2016 |
Length | 10:43 |
Link | Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo) |
GT Episode Guide | |
Episode 6 | |
Series | Deadlock |
Game | The Legend of Zelda |
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Zelda: Do Motion Controls RUIN Gameplay? (subtitled Motion Controls SUCK!) is the 6th episode of Deadlock on The Game Theorists, featuring Reggie Fils-Aimé of Nintendo.
Description[]
In my defense, remember sides are RANDOMLY chosen ;)
Today, it's all about Zelda and traditional controls vs motion controls, as Nintendo's very own Reggie comes onto DeadLock to debate which is better, innovation or classics. Should game designers keep trying to innovate game mechanics if it is isolating gamers and ruining gameplay? It's time to settle this debate!
Thanks to Nintendo and Reggie himself for joining me in this Deadlock.
Original Link Sprite by GoldStud
Also note that all sides of the debate are RANDOMLY decided, so the debater may be arguing for a side he or she doesn't agree with. We wanted to keep this as neutral and unbiased as possible. NO HATE!
Results[]
Pro motion controlls 56%
Pro traditionall controlls 44%
Trivia[]
- This is the second time a major Nintendo employee has appeared on The Game Theorists.
- The first time was in Miyamoto Reveals Star Fox Secrets!, which featured Shigeru Miyamoto.
External Links[]
Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo) at the Subreddit