FANDOM


"Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo)"

Zelda Do Motion Controls RUIN Gameplay

Zelda Do Motion Controls RUIN Gameplay screenshot

Release date June 25, 2016
Length 10:43
Link Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo)
GT Episode Guide
Episode 6
Series Deadlock
Game The Legend of Zelda
← previous
"Zelda: Ocarina of Time vs. Link to the Past (ft. NateWantstoBattle)"
next →
"OVERWATCH vs TF2: Is Newer Always Better?"
Game Theorists Video Guide

← previous
"The Hunt for Solid Snake...in 360"

next →
"Donkey Kong Country Break Down: From ZERO to HERO!"

Zelda: Do Motion Controls RUIN Gameplay? (subtitled Motion Controls SUCK!) is the 6th episode of Deadlock on The Game Theorists, featuring Reggie Fils-Aimé of Nintendo.

Description Edit

In my defense, remember sides are RANDOMLY chosen ;)
Today, it's all about Zelda and traditional controls vs motion controls, as Nintendo's very own Reggie comes onto DeadLock to debate which is better, innovation or classics. Should game designers keep trying to innovate game mechanics if it is isolating gamers and ruining gameplay? It's time to settle this debate!

Thanks to Nintendo and Reggie himself for joining me in this Deadlock.

Original Link Sprite by GoldStud

Also note that all sides of the debate are RANDOMLY decided, so the debater may be arguing for a side he or she doesn't agree with. We wanted to keep this as neutral and unbiased as possible. NO HATE!

Trivia Edit

External Links Edit

Subreddit Head Zelda: Do Motion Controls RUIN Gameplay? (ft. Reggie from Nintendo) at the Subreddit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.