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Five Nights at Freddy's | |
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Developer | Scott Cawthon |
Publisher | Scott Games |
Platform(s) | Microsoft Windows Mobile console |
Genre | Point-and-click Survival Horror |
Release Date | FNAF: August 8, 2014 FNAF 2: November 10, 2014 FNAF 3: March 2, 2015 FNAF 4: July 23, 2015 FNAF World: January 21, 2016 Sister Location: October 7, 2016 Freddy Fazbear's Pizzeria Simulator: December 4, 2017 Ultimate Custom Night: June 27, 2018 Five Nights at Freddy's VR: Help Wanted: May 28, 2019 |
Episodes | 43 total:
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Playlist | Five Nights at Freddy's Theories |
Theorist Game Guide |
Five Nights at Freddy's, often shortened to FNAF, FNaF, or Five Nights, is a game series developed and published on Steam and mobile devices by Scott Cawthon. It has been featured in Game Theory, Culture Shock, Break Down and The SCIENCE!.
FNAF videos are among the most viewed on The Game Theorists.
Game Information[]
Five Nights at Freddy's[]
You control Mike Schmidt, a security guard hired to work the night shift at Freddy Fazbear's Pizza from midnight to 6 AM. The animatronics, which are allowed to walk around at night to prevent their servos from locking up, attack anyone in the restaurant after closing time, presumably because humans resemble naked endoskeletons. The animatronics are Freddy Fazbear, who only appears on later nights on the right, but can sneak into the office; Bonnie, who only appears on the left and can teleport; Chica, who appears on the right and will linger there; and Foxy, who requires occasional camera checks lest he run out of Pirate's Cove directly into the office. who The player can monitor their activity through security cameras, as well as two doors on either side of the office, and lights to check outside the door. Use of the cameras, doors, and lights will drain power. If the power runs out before your shift ends, all lights turn off, all closed doors open, and Freddy's face flickers with light as a tune plays in the background. If the night doesn't end at that time, Freddy will kill the player. Once the first five nights are beaten, a sixth night will be unlocked, and after that a seventh night with customizable AI for the four main animatronics. A fifth animatronic, Golden Freddy, can appear and will crash the game. Until Night 4, the player will receive phone messages from "Phone Guy", who gives the player tips and advice, and tell the player some information about the history of the restaurant, until he is killed on his Night 4 by an animatronic. On Night 5, only a garbled, distorted voice and static (presumably recorded by an animatronic) is played.
Five Nights at Freddy's 2[]
Taking place in what MatPat theorized was the previous restaurant location, the player controls Jeremy Fitzgerald as he survives another five nights from 12 to 6. The four original animatronics are old and heavily damaged. New animatronics include "Toy" versions of Freddy, Bonnie, and Chica (who is slimmer and holds a cupcake in her hand); Mangle, a mess of animatronics parts that crawls across the ceiling; and Balloon Boy, who does not attack but blocks flashlight access, hindering progress. Doors have been removed altogether; additionally, there are two vents instead of doorways (with lights) on each side of the office, and a large doorway in the front, shined by a flashlight. The flashlight is the only thing with drainable power. Foxy's need for camera checks (who can be warded off by quick light flicks of the flashlight) is replaced by the Puppet, who requires a music box to be wound up. The only defense the player has is an empty Freddy Fazbear head that can be used to fool animatronics (except Foxy and the Puppet). There is also another sixth and customizable AI night. Golden Freddy can occasionally appear as well, and has customizable AI. One of four low-resolution minigames to appear, allowing insight into the series' lore.
Five Nights at Freddy's 3[]
This game takes place years after the latest shutdown of a Freddy Fazbear location, and is set in Fazbear's Fright: The Horror Attraction. Unlike the other games, there is only one "real" animatronic: Springtrap. There are no longer any lights; instead, since there is only one animatronic to worry about, the player can play audio of children laughing or talking to lure Springtrap away. Vents Springtrap can enter can also be sealed. However, the other animatronics still appear as hallucinations, and will not kill the player but waste time. The audio player, camera system, and ventilation must all be occasionally rebooted. Low-res minigames still appear, but (in addition to mid-game activities) can be glitched to achieve to Good Ending (playing regularly can only unlock the Bad Ending). Beating the sixth and seventh nights will show a box with two locks on it, which swing when clicked on, however no one has been able to open it. In the last minigame, the spirits of the dead children confront and trap Purple Guy, who hides in the Springtrap suit, laughs at the spirits, but is killed when the suit fails and crushes him to death, leading many to believe that he either survived or returned to possess the suit to haunt the player.
Five Nights at Freddy's 4[]
FNaF World[]
The first spinoff game in the FNaF series; this game is structured like an RPG, featuring many of the FNaF cast as playable characters, each with their own abilities to be used in battle. The cast is unlocked by defeating them in battle. Players are given a party of four characters, with a reserve party of four as well. These will consist of some combination of the main four FNaF 1 cast, and their 'toy' mirrors from FNaF 2. Characters can be levelled up to unlock more powerful abilities to progress. Defeating enemies also rewards Faz-Tokens, which can be used to purchase upgrades to assist you in battle. The story of the game leads you through six separate world areas (seven, counting the Halloween Update), in an attempt to track down and resolve what is causing the enemies to spawn, and why the world is glitching. The glitch mechanic is used to traverse the 'layers' of the world, moving between them in order to make progress and unlock new areas. Players must be careful not to go too low however, else they meet one of the bad endings. This game is non-canon, as it is not set in the FNaF universe.
Five Nights at Freddy's: Sister Location[]
Five Nights at Freddy’s: Pizzeria Simulator[]
Five Nights at Freddy’s: Ultimate Custom Night[]
Five Nights at Freddy's VR: Help Wanted[]
Five Nights at Freddy’s AR: Special Delivery[]
Freddy in Space 2[]
Books and other games[]
FNAF World:
The Silver Eyes:
The Twisted Ones:
The Fourth Closet:
Into the Pit:
Fetch:
1:35AM:
Step Closer:
Bunny Call:
Blackbird:
Friendly Face:
The Breaking Wheel:
The Freddy Files (& Updated Edition):
Five Nights at Freddy's: Survival Logbook:
Episodes[]
Game Theory[]
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Culture Shock[]
A Brief History[]
Break Down[]
The SCIENCE![]
- Can FNAF Kill You IRL?
- FNAF Was Right! Ennard's Bodysuit Actually Works!
- FNAF AR, Can Your Phone STOP a Killer Animatronic?
- The FNAF Animatronics Are PSYCHIC!
Other[]
Previous Hyrule Warriors |
Five Nights at Freddy's SCARIEST Monster is You! | Next Call of Duty: Advanced Warfare |
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Previous The Legend of Zelda |
FNAF 2, Gaming's Scariest Story SOLVED! | Next Super Smash Bros. |
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Previous Borderlands |
FNAF Mysteries SOLVED pts. 1 and 2 (1st and 2nd HALVES) | Next Star Fox |
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Previous Mad Max |
FNAF 4 got it ALL WRONG! | Next Fallout 4 |
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Previous Fallout 4 |
Why FNAF Will Never End | Next Game of War: Fire Age |
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Previous StarCraft II: Legacy of the Void |
FNAF, The Clue that SOLVES Five Nights at Freddy's!/FNAF, Four Games. One Story. And FNAF Theory Talkback! | Next Minecraft |
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Previous Dragon Nest |
5 Reasons FNAF is about The Bogeyman | Next Clock Tower |
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Previous Bayonetta |
FNAF Sister Location and the Origin of Deadly Puppets | Next TBA |
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Previous Spyro |
The History of Five Nights at Freddy's | Next Chrono Trigger |
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Previous Portal |
How FNAF SCARES You! - Five Nights at Freddy's Break Down | Next Super Mario |
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Previous Overwatch |
Can FNAF Kill You IRL? | Next Metroid |
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